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New building: "Clan Operations"

Agusdim

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Server
America_1
Main Char
Agusdim
Clan
The Revolution
In principle, the idea is to add a new way to get clans boosters, to solve the shortage of those clans whose active members are already at maximum level.
I invite you to give your point of view, both positive and negative, to see how to improve the idea.

How about adding a building in DinoVille for the clans? Where a Leader or Right Hand can order a Clan Booster, obviously paid for with the funds of the clan. This order would lead to a transport mission, a cargo dinosaur or a cargo dinosaur caravan will appear randomly at some point on any map, so that the mission is fulfilled and the order is deposited in the inventory of the clan, this dinosaur load has to be taken from point A to point B.

This is where I would like to add a new mechanic, in the purest style of the robberies carried out by bandits and outlaws of the old west. In the building the option to carry out a Raid to the current transport will appear (with the possibility of stealing part of the loot), this option can be taken by any other clan (it can be an option to pay with clan funds as well) Once a clan decide to make a Raid, the attacking clan members will receive a new mission "let's steal the transport", the members of both clans (transport defenders and transport attackers) enter a special duelist mode, to prevent other clans from interfering. We can create a mechanism to steal part of the loot transported by the dinos, how to do this? with the same operation that a portal has. If there are more attacking players within a circumference whose center is the transport dinosaur, a possibility is generated to steal a booster clan that will be deposited in the attacking clan's inventory.

An example: Clan A orders x10 Vitality Clan Booster, x10 Strength clan Booster, x10 Armor Clan booster, x10 Agility booster (I recommend that the quantity to order is limited). The transport dinosaur appears randomly on any map, all active members of this clan receive a new mission "defend the order", to warn the other clans that a transport is about to be carried out, we can notify it through an ad in the sign at the top right of the screen (ex: "There is an order in progress ordered by clan A"). Clan B agrees to perform a RAID, all connected members of clan B head towards the location of the transport dinosaur. When the members of clan B are more than the members of clan A, the mechanics will take effect, every X seconds a booster clan will be discounted from the transport and will go into the inventory of the attacking clan. The transport should never stop, it will walk at a slow but constant speed.

Details to be polished:

-In order not to abuse orders, the building may have a curfew, which is open from a specific time to another specific time, or on weekends exclusively.
-The distance that the transport has to travel must be calculated according to the time it will take, a minimum of 10 minutes and a maximum of 25 minutes would be ideal.
-The clan must have X amount of players level 55 as a requirement to carry out a Raid.
 

Agusdim

Well-known member
Joined
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Messages
581
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819
Server
America_1
Main Char
Agusdim
Clan
The Revolution

Thiago Alexandre

Active member
Joined
Apr 13, 2020
Messages
96
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169
Server
America_5
Main Char
BigMike
Clan
N/A
In principle, the idea is to add a new way to get clans boosters, to solve the shortage of those clans whose active members are already at maximum level.
I invite you to give your point of view, both positive and negative, to see how to improve the idea.

How about adding a building in DinoVille for the clans? Where a Leader or Right Hand can order a Clan Booster, obviously paid for with the funds of the clan. This order would lead to a transport mission, a cargo dinosaur or a cargo dinosaur caravan will appear randomly at some point on any map, so that the mission is fulfilled and the order is deposited in the inventory of the clan, this dinosaur load has to be taken from point A to point B.

This is where I would like to add a new mechanic, in the purest style of the robberies carried out by bandits and outlaws of the old west. In the building the option to carry out a Raid to the current transport will appear (with the possibility of stealing part of the loot), this option can be taken by any other clan (it can be an option to pay with clan funds as well) Once a clan decide to make a Raid, the attacking clan members will receive a new mission "let's steal the transport", the members of both clans (transport defenders and transport attackers) enter a special duelist mode, to prevent other clans from interfering. We can create a mechanism to steal part of the loot transported by the dinos, how to do this? with the same operation that a portal has. If there are more attacking players within a circumference whose center is the transport dinosaur, a possibility is generated to steal a booster clan that will be deposited in the attacking clan's inventory.

An example: Clan A orders x10 Vitality Clan Booster, x10 Strength clan Booster, x10 Armor Clan booster, x10 Agility booster (I recommend that the quantity to order is limited). The transport dinosaur appears randomly on any map, all active members of this clan receive a new mission "defend the order", to warn the other clans that a transport is about to be carried out, we can notify it through an ad in the sign at the top right of the screen (ex: "There is an order in progress ordered by clan A"). Clan B agrees to perform a RAID, all connected members of clan B head towards the location of the transport dinosaur. When the members of clan B are more than the members of clan A, the mechanics will take effect, every X seconds a booster clan will be discounted from the transport and will go into the inventory of the attacking clan. The transport should never stop, it will walk at a slow but constant speed.

Details to be polished:

-In order not to abuse orders, the building may have a curfew, which is open from a specific time to another specific time, or on weekends exclusively.
-The distance that the transport has to travel must be calculated according to the time it will take, a minimum of 10 minutes and a maximum of 25 minutes would be ideal.
-The clan must have X amount of players level 55 as a requirement to carry out a Raid.
UAU!!! isso parece ser muito divertido, me lembrou muito os eventos aleatorios do GTA V online, onde aparecia um carro raro no mapa, e todos os players online tentavam roubar esse carro, disputando um com outro, eu imagino como seria legal aparecer um comboio de booster de clã e os clã lutando entre si para conseguir esse recurso, muito legal mesmo
 

Agusdim

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Agusdim
Clan
The Revolution

Targaryen

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Server
Asia_1
Main Char
Lucas Apenaz
Clan
Yakuza
Amei! Agora todos tem algo divertido para fazer :eek: :love: :love:
 

St. Coelo

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America_1
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St. Coelo
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Clan Steel Romero Mex
Excelente ideia, muito bom e atrativo para o jogo em si.
Só acho que a missão seria muito demorada, tudo bem que para esse segmento poderia ser nessa faixa mesmo, só que pratimente todas as missões de transporte demoram 20min, 25min para serem completadas em quase todas as missões .
Isso seria mais uma, então meu desejo era que as demais missões de transporte principalmente de nivel alto seguisse esse mesmo conceito de tempo entre 7min a 10 min no maximo, e sua ideia seguisse o tempo que você sugeriu, por oferecer boosters de clã elevado.


10 minutos e no máximo 25 minutos seria o ideal.
E poderiam entre todas as missões de transporte do jogo como você sugeriu para a sua, fazer os dinossauros seguirem caminhando mesmo sendo atacados, isso já ajudaria na diminuição do tempo das missões. Como antigamente era, que varios bandidos atacavam e o transportador e ele não parava.
 

SirCoral

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Server
America_1
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Sr.coralillo
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-Apocalipsis-
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