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_Leonardo_
reacted to
NazzaFire's post
in the thread
AFK drain/heal + Multis are killing the game!
with
Like
.
I totally agree because right now , in some servers everything is monopolized and controlled by the alliances (both gates and elections...
Jan 15, 2026
_Leonardo_
reacted to
OrionZG's post
in the thread
AFK drain/heal + Multis are killing the game!
with
Agree
.
We don't need to restructure all that, we just need to add a board of objectives or clan quests, such as: Drain x amount of buildings...
Jan 15, 2026
_Leonardo_
replied to the thread
AFK drain/heal + Multis are killing the game!
.
Maybe, if the portal stays for more than 3 minutes, for example, without providing the defender effect to any player, the drain rate...
Jan 15, 2026
_Leonardo_
reacted to
Orochii's post
in the thread
AFK drain/heal + Multis are killing the game!
with
Agree
.
The idea is interesting for situations where there are major conflicts over a zone, but in the scenario where a clan owns only one...
Jan 15, 2026
_Leonardo_
reacted to
Project Leader's post
in the thread
AFK drain/heal + Multis are killing the game!
with
Curious
.
The idea is great, @Highway , but I think it would create a big problem that favors players who are draining or defending normally in a...
Jan 15, 2026
_Leonardo_
reacted to
Highway's post
in the thread
AFK drain/heal + Multis are killing the game!
with
Informative
.
I think the idea was misunderstood. There will be no area around the site anymore. Instead single or multiple random areas in visible...
Jan 15, 2026
OrionZG
reacted to
NazzaFire's post
in the thread
AFK drain/heal + Multis are killing the game!
with
Agree
.
I totally agree because right now , in some servers everything is monopolized and controlled by the alliances (both gates and elections...
Jan 15, 2026
OrionZG
replied to the thread
AFK drain/heal + Multis are killing the game!
.
We don't need to restructure all that, we just need to add a board of objectives or clan quests, such as: Drain x amount of buildings...
Jan 15, 2026
OrionZG
replied to the thread
AFK drain/heal + Multis are killing the game!
.
That would be another problem caused by the absence of conflict between allies, or by the lack of attackers. It wouldn't be a bad idea...
Jan 15, 2026
OrionZG
reacted to
Orochii's post
in the thread
AFK drain/heal + Multis are killing the game!
with
Informative
.
The idea is interesting for situations where there are major conflicts over a zone, but in the scenario where a clan owns only one...
Jan 15, 2026
Highway
reacted to
Orochii's post
in the thread
AFK drain/heal + Multis are killing the game!
with
Informative
.
The idea is interesting for situations where there are major conflicts over a zone, but in the scenario where a clan owns only one...
Jan 15, 2026
OrionZG
reacted to
Project Leader's post
in the thread
AFK drain/heal + Multis are killing the game!
with
Curious
.
The idea is great, @Highway , but I think it would create a big problem that favors players who are draining or defending normally in a...
Jan 15, 2026
P I X I E
reacted to
_Leonardo_'s post
in the thread
Recovery Implant — Is it worth it?
with
Like
.
I agree with a buff to the recovery implant so it can be viable in PvP again. Lately, it only works decently on dinos with higher HP...
Jan 15, 2026
P I X I E
reacted to
UaiDarKziN's post
in the thread
Recovery Implant — Is it worth it?
with
Like
.
vitalidade, forçaarmadura e resistência do lvl 10 ao 35! no lvl 35 em algumas partes use estabilidade!.
Jan 15, 2026
OrionZG
replied to the thread
AFK drain/heal + Multis are killing the game!
.
Ohhh, if that's the case, then it's not a bad idea. I like it.
Jan 15, 2026
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