SENTIN3L
Member
- Joined
- Oct 13, 2023
- Messages
- 34
- Reaction score
- 5
- Server
- Asia_1
- Main Char
- SENTIN3L
- Clan
- DM
I' like to share some feedback regarding the recent DinoStorm update.
First of all, I appreciate the continued effort to evolve and improve the game. It's clear that updates are meant to keep the experience fresh and engaging. However the recent changes to farming and drop rates have significantly altered the gameplay loop. Previously farming felt effort-based-consistent time investment resulted in predictable progress. With the new system, progression now feels heavily dependent on luck. This shift from effort-driven rewards to RNG-based drops have made farming less motivating. When players feel that progress is no longer tied to consistency but to randomness, it can reduce the sense of control and achievement. Many players enjoy DinoStorm because of the balance between grind, strategy and reward. At moment, that balance feels disrupted.
I hope the team considers adjusting the drop rates or introducing systems that reward consistent effort alongside RNG elements. A hybrid approach could preserve excitement while maintaining fairness.
If possible, I would also respectfully request that the team consider reverting to previous farming system.
Thank you for taking the time to read this. The intention of this feedback is constructive-we want the game to thrive.
First of all, I appreciate the continued effort to evolve and improve the game. It's clear that updates are meant to keep the experience fresh and engaging. However the recent changes to farming and drop rates have significantly altered the gameplay loop. Previously farming felt effort-based-consistent time investment resulted in predictable progress. With the new system, progression now feels heavily dependent on luck. This shift from effort-driven rewards to RNG-based drops have made farming less motivating. When players feel that progress is no longer tied to consistency but to randomness, it can reduce the sense of control and achievement. Many players enjoy DinoStorm because of the balance between grind, strategy and reward. At moment, that balance feels disrupted.
I hope the team considers adjusting the drop rates or introducing systems that reward consistent effort alongside RNG elements. A hybrid approach could preserve excitement while maintaining fairness.
If possible, I would also respectfully request that the team consider reverting to previous farming system.
Thank you for taking the time to read this. The intention of this feedback is constructive-we want the game to thrive.