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Why don't you guys do more marketing for the game?

gabriel1327

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I keep thinking about the golden days of the dino storm, remembering what it was like to enter goldfields and seeing dozens of players, crowded convoy missions, new friendships, competitions to level up and thinking about how much we have fallen
So I wonder, why don't you guys in development do marketing for the game?
It seems that they have reached a level of convenience that does not matter as long as they do not have problems due to the high flow of obligations that a game with many players brings, and that as players always buy what we sell in our "promotions", they who are passionate about the game will never abandon us
But that's not the truth, players don't log in anymore, there are clans that were once great simply ceasing to exist, mainly due to the small number of players, which consequently makes there are no kos, and that makes the latest updates useless, what's the point of all these months investing in a way to make it easier for smaller clans to take over alliance portals if there are no smaller clans due to the lack of players?

So in short, I want an answer, are they going to let the game die and they stood idly by?
 

-TroubleMaker-

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Before Marketing, they would have to make PvP and especially PvE interesting again, a new player wouldn't be able to reach level 30 without giving up out of boredom. (but it's already 2025 and they're focused on making the same dinos with built-in skins, so it doesn't seem like they're worried about the lack of players)
 

- Cause -

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There are 2 main entities at fault!
1:
The Devs for not running any advertisement since release

2: The Players for not making good content. Firstly the visibility is low and i get it but the fact is that most of the content creators make has a high barrier to entry. By that i mean they put Clan names, player names, xyz. Sure that kind of content is needed but the new people need some more general content. Immagine your memory is errased and you dont know anything about ds. Which video would you watch first. Again, im not pointing fingers, this shift has to be organic but im just putting it out there.

It is way more expensive to advertise a game once it has been out for 10+ years then maybe to do some sneak peaks on twitter (X) or something else. Us with the devs have to start collaborating too. Sponsorships, twitch drops (it has done wonders with games like Albion Online), and more


Its not as easy as it sounds. im not excusing them. Im objectively analysing the situation.
 

- Cause -

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There are 2 main entities at fault!
1:
The Devs for not running any advertisement since release

2: The Players for not making good content. Firstly the visibility is low and i get it but the fact is that most of the content creators make has a high barrier to entry. By that i mean they put Clan names, player names, xyz. Sure that kind of content is needed but the new people need some more general content. Immagine your memory is errased and you dont know anything about ds. Which video would you watch first. Again, im not pointing fingers, this shift has to be organic but im just putting it out there.

It is way more expensive to advertise a game once it has been out for 10+ years then maybe to do some sneak peaks on twitter (X) or something else. Us with the devs have to start collaborating too. Sponsorships, twitch drops (it has done wonders with games like Albion Online), and more


Its not as easy as it sounds. im not excusing them. Im objectively analysing the situation.
basicly revenue is too low to realisticly do anything.
 

Luka Patajac

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But only true content you can do best with ds is when we are at war thats usually content that goes or doing pvp you sure wont watch video of us jsut upgrading cause thats stale and most boring part of this game xD.
 

- Cause -

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But only true content you can do best with ds is when we are at war thats usually content that goes or doing pvp you sure wont watch video of us jsut upgrading cause thats stale and most boring part of this game xD.
true tbf
 
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