I have been playing this game for a long time and there are several quest's in this game which I hate because they are useless or time wasting.
Following are the quests and their solutions in my opinion
1) Save Prized Female Brach (Casey Dunn) : This quest is really really hard to max because there are very less bandit spawns and the brach runs really fast towards Casey Dunn.
Solution : More bandit spawns and slow brachiosaurus so that it can be maxed.
2) Sick Brachiosaurus (Casey Dunn) : This quest can only be maxed if it is done alone, and its progress rate is not affected by number of players doing the quests. So , when 2 or more players join the quest, no one can max it .
Solution: Progress rate should be affected by number of players who have joined the quest
3) Out Into The Open, Convoy (Sue Mullens) : This quest can be maxed easily but really hard to complete. Approximately takes 1-2 hours to complete it because for every player who has joined the quest, 2 bandits spawn continuously. Transport is of 6 level so it dies quickly. Alpha Smilos are in the way and in Smilos area, Trasnport keeps dying .
Solution : Transport should be of 16 or 17 level. 1 bandit should spawn per player doing the quest.
4) Collect Containers, Solo Quest (Sue Mullens) : This quest is really time wasting and takes approximately 13-18 minutes to complete. You have to deposit 5 containers to Sue Mullens 1 by 1. You cannot collect all 5 and then deposit them.
Solution : players should be able to collect all 5 containers at the same time.
5) Put Out Fires ( Calvin Douglas and Minnie Shaw) : This is another Group quest which cannot be maxed unless 1 person does it. For one person, the progress rate is so slow that it takes 20-30 minutes to complete this group quest alone. If more players join then quest finishes quickly and reward is very very low because progress rate is not affected for players doing the quest.
Solution : Progress rate should be affected by players doing the quest. If one player does it then for every fire he puts out, group quest should progress by 10%.
6) Herb Harvester(Travis McDonald) : This GQ cannot be maxed as there are very very low wild animal spawns and the spawns are not affected by number of players doing the quest.
Solution: More spawns for quest to be maxed.
)7) Save Hostages (Tamara Tucker and Black Burns) : This quest is the most time wasting quest of the game. Takes about 1.5 - 2.5 hours to complete. For every player doing the quest two 20 level bandit spawn which kill the hostages quickly and are harder to kill themselves. Then you have to heal the hostage, the hostage barely moves few inches when more bandits spawn. If more than 2 players do the quest, bandit spawn increases so much that it becomes impossible to do.
Solution : 1 bandit should spawn per player doing the quest and hostages should be more powerful and move quickly.
In my opinion, these are the quests which need improvement, if anyone disagrees with me, please reply on the topic
Following are the quests and their solutions in my opinion
1) Save Prized Female Brach (Casey Dunn) : This quest is really really hard to max because there are very less bandit spawns and the brach runs really fast towards Casey Dunn.
Solution : More bandit spawns and slow brachiosaurus so that it can be maxed.
2) Sick Brachiosaurus (Casey Dunn) : This quest can only be maxed if it is done alone, and its progress rate is not affected by number of players doing the quests. So , when 2 or more players join the quest, no one can max it .
Solution: Progress rate should be affected by number of players who have joined the quest
3) Out Into The Open, Convoy (Sue Mullens) : This quest can be maxed easily but really hard to complete. Approximately takes 1-2 hours to complete it because for every player who has joined the quest, 2 bandits spawn continuously. Transport is of 6 level so it dies quickly. Alpha Smilos are in the way and in Smilos area, Trasnport keeps dying .
Solution : Transport should be of 16 or 17 level. 1 bandit should spawn per player doing the quest.
4) Collect Containers, Solo Quest (Sue Mullens) : This quest is really time wasting and takes approximately 13-18 minutes to complete. You have to deposit 5 containers to Sue Mullens 1 by 1. You cannot collect all 5 and then deposit them.
Solution : players should be able to collect all 5 containers at the same time.
5) Put Out Fires ( Calvin Douglas and Minnie Shaw) : This is another Group quest which cannot be maxed unless 1 person does it. For one person, the progress rate is so slow that it takes 20-30 minutes to complete this group quest alone. If more players join then quest finishes quickly and reward is very very low because progress rate is not affected for players doing the quest.
Solution : Progress rate should be affected by players doing the quest. If one player does it then for every fire he puts out, group quest should progress by 10%.
6) Herb Harvester(Travis McDonald) : This GQ cannot be maxed as there are very very low wild animal spawns and the spawns are not affected by number of players doing the quest.
Solution: More spawns for quest to be maxed.
)7) Save Hostages (Tamara Tucker and Black Burns) : This quest is the most time wasting quest of the game. Takes about 1.5 - 2.5 hours to complete. For every player doing the quest two 20 level bandit spawn which kill the hostages quickly and are harder to kill themselves. Then you have to heal the hostage, the hostage barely moves few inches when more bandits spawn. If more than 2 players do the quest, bandit spawn increases so much that it becomes impossible to do.
Solution : 1 bandit should spawn per player doing the quest and hostages should be more powerful and move quickly.
In my opinion, these are the quests which need improvement, if anyone disagrees with me, please reply on the topic