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Update Changelog, May 8th 2013

Verimtor

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Improvements

  • Server maintenance will be directly communicated via in-game news.
  • New and improved weapon sounds for the Hammer.
  • Added some UI interaction sounds.
  • Updated Fame information and access to the Fame info window.
  • Improved the Game Guide’s loading time.
  • Improved balancing of loot and items.
  • Slightly reduced the strength of high level enemies.
  • Spawn areas of enemies have been improved.
  • Enemies which drop no loot have been replaced by new groups.
  • Tasks are now guiding the player to that new groups.

Bug Fixes

  • Fixed a bug that caused outlaw hunters to react too slow.
  • Fixed some bugs that caused the game to crash immediately.
  • Fixed a bug that caused items which can be destroyed to not have a health bar anymore.
  • Fixed a bug that made it possible for dead players to attack and deal damage.
  • Fixed a bug that made it possible for players to attack a building from a far distance.
  • Fixed a bug that caused players to be stuck in a loading screen.
  • Fixed a bug that prevented the offer of an inventory enhancer if the player picked up an item while having no additional inventory space.
  • Fixed a bug which caused enemies to stop spawning during a Mokon Woods escort quest.
  • Fixed a bug which caused high-level enemies to walk through a low-level area.
 
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