Tyrannosaur Ryan
Active member
- Joined
- Dec 13, 2012
- Messages
- 102
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Well this is a good improvement. A lot of players have been complaining about the slow effect, and it'll be nice to see the stability attribute actually getting used in combat.The Stability attribute now affects your dinosaur's maneuverability in combat: Combine a high-level Stability implant with Stability bonuses on your fashionable items to increase your dinosaur's walking speed while in a fight by up to 50%.
Can this one be clarified? I'm not sure I understand it correctly. Please tell me that the strength attribute isn't getting nerfed to put even more emphasis on using the gun as the primary source of damage.Reduced the damage dealt by mounted dinosaur units to better match player strength; the disparity in strength became more apparent at higher ranger levels.