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Things I've noticed... +feedback.

Rockspider19

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Battle cry with extra power causes mobs to run out of range and reset their HP.
Dinosaur movement skills can "dodge" battle cry if used simultaneously. Jump attack from Coel and Pachy, as well as the Cent charge attack. (Not tested on players, but this frequently occurs with mobs.)
The previous version of battle cry was better and should be brought back.

Ore bandits frequently reset their HP, especially those with sniper rifles who tend to run out of their own range.

Experience gels should not drop for max level players, either from mob kills or from event reward boxes.
Since there's no trading system, I often find myself discarding gels and basic damage boosters. Maybe we could combine basic boosters into stronger versions or something like that?

Gels and skins should have their own unique border colours.
 

FwtisTz

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you are asking for too much QoL changes mate, are you perhaps looking to make the game less clunky and enjoyable to play?

Pfft, people these days
 
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