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PTR 1244 Changelog

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Splitscreen Studios
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PTR 1244 Changelog

Dynamic Dinoville-owned Sites
  • Implemented logic that sites are dynamically taken by Dinoville based on player activity in the Townhall
    • ~5 seconds before each conflict phase sites can be claimed or released by Dinoville based on the activity
    • previous owner can still get the items while the site is marked "recently claimed"
  • Introduced a separate base icon color for sites permanently owned by Dinoville; slightly adjusted base icon color for sites without an owner accordingly
Note: When the public PTR starts we will set a higher value and let it scale down automatically by the townhall activity

Clan Boosters
  • Added new clan boosters for the remaining attributes
    • new boosters will also drop from quests
  • Created new icons and overhauled existing ones
  • Added new "Clan Excellence Store" in Dinoville (close to the Triforge) for items that can be purchased with Clan Dollars
    • Has all clan boosters available for purchase, in different pack sizes
    • Added achievement for visiting clan item store
  • Increased stack limit for clan boosters to 40 (half a max clan)
  • Improved description to also show the boosted attribute point offset
1710530730104.png

Balancing Changes (to last PTR)
  • Brachi
    • HP -4%
  • Anky
    • HP -4%
    • Damage +2%
  • Centro
    • HP -3%
    • Damage +4%
  • Para
    • HP -1%
    • Damage +6%
  • Pachy
    • Damage +5%
  • Coelo
    • HP +2%
    • Damage +6%
  • Carno
    • HP +3%
    • Damage +5%
  • Tyranno
    • HP +4%
    • Damage +4%
Map & Minimap changes
  • Fixed bug that the status icons on the site where not updated properly caused by the animation
  • Changed blinking animation for site status icons to an alpha change to always show the current state of the site
  • Updated site tooltips
  • Implemented highlighting on the map which site are usable for rescue or travel
Site Changes
  • Implemented that sites are only usable for travel and rescue when they are not vulnerable or attacked.
    • PVP protected players can still use them
  • Added that items are produced regardless if it has an owner or not but removed when conflict phase ends without an owner.
  • Several UI tweaks and add reclaimed status in the game building window
New "Cheap Travels" Gel to replace "Long-Life Supplies"
  • Cheap travels gel will reduce the price for travel and rescue by 50% when all 3 gels are used
  • "Long-Life Supplies" gels are changed to "Cheap Travels" gels
  • Gold price adjusted for the new gel
Note: We plan to adjust the dollar pricing for the gates so that its more dependend on the ranger level. This is to make the costs the same regardless on what map you play. The pricing will be similar as before when you compare it to the map to your matching level.

Uncategorized Changes
  • Implemented to only show floating damage text when there is actually damage made. Also suppress them when target is invulnerable)
  • Avoid power meter charge and damage reflect when target dino is invulnerable
  • Updates event maps for more spread spawn areas
  • Fixed linebreak and color of the status effect info in tooltip
  • Implemented supply pack conversion to gold from the user inventory & warehouse after user login
  • Changed "Support" category status effects / clan boosters to cyan color
 
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