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One week's feedback

H O A R A H

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H O A R A H
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MAJESTOSO

First of all, I would like to thank the developers for balancing the bandits. It is really very rewarding to defeat them and hunt in the mines. :D


:info:Another positive point is that the cybernetic warning on the map is helping a lot. However, we have points to be analyzed, such as: the delay in the appearance of new cybernetics (bandits and dinosaurs) every 3 hours after defeat, which generates great dissatisfaction on the servers, since most players only arrive at the location after already having defeated the cybernetic (increasing the number of cybernetic appearances and decreasing the respawn time would be a good idea). In addition, the baits are very expensive compared to what can be obtained at the town hall. I would say they cost between 50 and 100 Silver Lily Crowns.

:info:All these suggestions are based on the players' experience in the game. Although many are unaware of the forum, I believe that if these changes are implemented, the vast majority will be satisfied.


Thank you for your attention.
 

_Leonardo_

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_x_MAJESTOSO_x_
@Highway @Evyus @Narokath @orrire

I agree with the suggestions and would like to add a few observations:

1 – The value of the baits needs to be reduced. Silver crowns are not as easy to obtain as you might think. Even though the achievement requirement was reduced from 50k to 5k, a large amount of crowns is still needed to reach 100%.

We earn 10k silver crowns for becoming a sheriff, but we can only get this role once. After that, we have to rely on the assistant role, which grants only 3k silver crowns. Do you see how unbalanced this is?

Previously, silver crowns were only used to purchase sheriff outfits, so we didn’t need that many. However, this changed with the implementation of baits, now we need a lot of silver crowns, and we simply don’t have enough;


2 – I also agree that the spawn waiting time of the monstrous cybers should be reduced to approximately 1 hour or 1 hour and a half. Three hours is a long interval, and as already mentioned, by the time players arrive at the location, the group has often already been wiped out by other players.

Of course, one possible argument could be “use the baits”, but once again, we don’t have enough silver crowns for this update.
 

Orochii

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Reich Angel
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Red Velvet
I agree with reducing the respawn time and the number of crowns required for a lure. Servers with few election slots will take a long time to complete the achievements of killing bosses 100 times, since most of the available slots are already intended for people who don’t have the role yet.

I also suggest reworking the amount of damage a player must deal to a boss. Players who don’t use Violent Booster will almost never deal enough damage for the kill to be counted toward achievements.
 

Queenie

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Odd Ducks
Also smaller thought that the clothing achievements to unlock the sheriff clothing could be tad easier, if we already have to kill a lot of mobs to get the cyber dinosaurs and guns and then to make mobs drop clothing and then having to go to elections to get the silver crowns needed for just one piece of clothing.

It's mostly my thought as it seems to me like a lot for some clothing that isn't something big and it is needed to unlock the main goal which is the colour changing core
 
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