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New war idea

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disingenousbanana

Well-known member
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Server
Europe_1
Main Char
Slicer2001
Clan
Shadow Entity
Clan war, but it is versus NPCs. I mean like how alpha smilidon is NPC that kind of NPC please don't bring your stupid drama here.

But a clan of NPCs. Maybe they have a cool name, IDK anathema or Phantom. This is a clan of 80 players, and the way it works is suppose there is Side A and Side B. Side A has clans Apple and Mango, side B has clans Kiwi and Grape. Suppose Side A (clans Apple and Mango) hold gates in the server for the majority of the time. Then, the NPC clan (Phantom or Anathema) will drain the gates of Side A, and attack Side A players (maybe while they hunt maybe only when they drain).

If both side A and Side B hold the same number of gates for the same time, then the NPC clan will attack both clans.

Now naturally, the number of people from this clan that attack depends on the server. For instance, it would make no sense to have 2 npcs attacking the gates in EU1 because EU1 has a large playerbase. Similarly, EU4 should not be attacked by all 80 players.

Additionally, the attacks happen in a scheduled time (i.e maybe from 17:00 to 22:00 server time it is possible but not promised that the NPC clan will attack)

Benefits of doing this:
  • Weakens alliances (by giving manpower to those clans which are attackers and fewer)
  • Gives active server players a more interesting war
  • Gives inactive server players something to do
Before you comment "THIS IS BROKEN EU4 CANNOT HANDLE 80 PLAYERS AT ONCE 24/7" please kindly ensure you read this post fully. I have written it in plain english, so I am hoping it isn't terribly difficult to comprehend.

Edit: The clan can have players with a variety of levels and equipment, to match a realistic enemy clan
 
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