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Jedi Council Clan page

Kavon

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|Jedi Council (main clan)
|Jedi Knights (sister clan)
|Jedi Guardians (sister clan)

-America_1 server-

About the Clan:
We are a clan that strives to get strong to help our allies and protect our clanmates as well. We assist and encourage any low level member to reach level 10 - their first goal quest as a clan member, and hopefully to climb further up the ladder.

Leader:
oldbenkinoby (jedi council)
Kavon (jedi knights)
danielcostner (jedi guardians)



Officers:
a2u2s4t5i4n (jedi council)
? (jedi council)
nalthraxus (jedi council)
HHHH (jedi knights)
megan3 (jedi knights)
kpad123 (jedi knights)

Clan Rules:
•Every new player that joins is expected to buy a clan member slot for the next player.
•If a member is under level 10, one will expect to be told to try to level up to Level 10 in a timespan (several days at least/most) they are given.
•Respect every clan member, officer, and the leader and they all are to return the same respect.
•Talk in the Clan chat daily. It's so we know you are active, so to avoid being booted for inactivity in the clan.
•Be willing to help members and allies and any player in Dino Storm when in need.
•Politeness and kindness is key.
•Speak and understand English, mother tongue or not.
•When there is war, every member is expected to partake in the fight against our opponent(s), unless valid reasoning for not joining is given (elections, heavy guard duty, in another big fight).
•One member should not feel forced to do a duty for another. They have every right to decide themselves whether they are in, or out. (It goes the same for members trying to force officers, Jr officers to Sr officers to the leader).
•We expect mature, non-disruptive behavior from everyone. This includes trying to get attention impatiently, spamming in clan chat, not resolving a debate, etc. It will only give you a higher chance to be expelled from the clan.
•Most important of all, is to familiarize yourself with the In-Game Regulations & Rules, as well as the Code of Conduct.
If you need anything, ask the officers or the leaders.
•And lastly, have fun and enjoy.


Note: Any failure to comply with the rules, the leaders and/or the officers will give the proper disciplinary action depending on the rule. Although not all consequences will be bad nor good.

Benefits:
•A member can call for help on a quest, to hold/protect a claim / spawn camp / teleport gate at any given time.
•Every member has each other's back and looks out for one another when in need. This applies as above.
•Potential to get Clan Boosters. Each booster boosts a keypoint by 3 for one hour. Although don't expect boosters very often (especially when it's scarce).
•There is an Open Door Policy in which members from jedi council and jedi knights are free to move back and forth as they wish.


Allies:

|Players: terra, TheCapo

|Clans: carno riders/centro riders, >>Dino Masters<<, The Happy Clan, Martyr, V.A.L.O.R., Exanguine Nation, Silent Knights, Knights Templar, Ambassadors, Dino Troopers,


Rivals:

|Players: jesus, ivanjelle, Deivd2010, jihadz, NoiseFury, Ftorres, iMinicosta, Trikombo, optimousprime,

|Clans: INFYNIT3 FIELD, ***Bando***, The Revolution,


.

Please take this into note!

If you have an enemy in an allied clan, it is up to both players to PvP individually without getting the whole clan involved! If a player has a problem with another player, the rest of the clan is expected to stay out of it. Not all clans likes fighting and instead, they sought for peace. Please do not argue with the clan on the peace side into helping fight in a battle! This is why we don't have any clan ally rules because every clan functions differently. We try to be flexible to work with what we can.

However, if a clan has repetitive attacks by the same player or the clan as a whole, they will be considered an enemy, a rival clan to fight back against. Please remember this note, it is very important to all members.

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This page will be updated regularly as we, clan officers and leaders, sees fit. If there is any problem, please contact one of us officers or the leaders in-game. (However, you may also contact the ones that have their names linked on here via PM.)
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Kavon

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The first post has been majorly updated with the new addition of the sister clan, jedi knights.

Jedi Knights follows the same set of rules as the Jedi Council does. There's an Open Door Policy available between the two family clans.

The sister clan is solely for the expansion of the jedi council clan, to prevent it from falling it apart once there's too many members.

That is all, folks. May the force be with you.
 

nalthraxus

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Due to a number of occasions in game i feel obligated to say this in the official forums.All new members are expected to earn there wings do not beg for help if your in an area far to strong for you .Keeping a claim or spawn is a different matter we will always aid there but completing a quest way to strong for you is not only wasting your fellow clan members time ,the rewards are also cut in proportion to the help you receive so it makes trying to power level quite pointless .Plus in my experience those who power level or get to much help to get what they have far to easily don't respect it and grow borred of the game far to fast and leave.
 

Magic Matt

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Please update as Dino Bandits are a disbanded lame clan now.
Knights Templar are well known allies of Jedis
 

Kavon

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Updated some, will edit later as I get updated information about JC and JG's officers (not that it's that important but...)
 
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Villians: Shadow Black, Blue Angels cinger's clan, King Infiltrated, more when I get attacked lol :D
 
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