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Improve Progression/Dynamics within Game

Do you want another server which has level 25 as maximum level?


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Game Changer

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I've got to say with each increase of level, the game has lost a ton of players who don't see Dinostorm as a game worth playing anymore. When level 25 was still the maximum level. And now, progression in the game is very slow, it's not balanced and takes hours to get the items you need, whether it is hunting or questing and hours to get the items you need for one item, such as dino, or weapon, I'm not talking about the whole dino, weapon, imps and techs. Doing everything takes a lot longer, and not to mention you need dd for it than you have to grind again, and again and again. This does'nt start from level 40 or level 30 or even level 25, which was once max. This starts from level 15-20. Please just improve this game, instead of adding more levels. Without dinostorm plus you won't be able to imagine the grinding you'll need to do, where is the dinostorm that this once was, a game that was able to satisfy its paying players and also its free playing players. Which in turned kept the players and even the free playing players bought stuff sometimes. It's not only what the players want but it's beneficial for you too.
 

Game Changer

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Yes I agree the players are looking for change, we have endured this for far too long!
 

Game Changer

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I had to literally make a new forum account. In my old account nobody listened, Nothing happened. I hope by continuously posting these things finally it will be heard.
 

-Frigg-

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-Olympos of Death-
i only just saw this. i love this idea. it reminds me of how WoW brought back vanilla. i think ds could really benefit from something like that, especially for us older players. a server with how the game used to be in the old days... 25 max, 3 maps with different instances, free walk maps, potions, unlocking dinos through different achievements and receiving the baby version, etcetc.
 

Corlx

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I love that idea too. a server with the old ds which we loved and miss. please do that for the old players
 

ZeroXxc

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Mmm no me convences esto, simplemente deberían reducir la cantidad de elementos de mejora, el costo de la mejora, o bien aumentar la tasa de dropeo de los componentes de mejora. Y quizás reducir un poco la experiencia que se necesita para pasar cada nivel, o bien aumentar la cantidad de experiencia por cada misión que haces, y también recompensa de dinodolares (aparte de exp y monedas)... Es opinión personal, saludos
 
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