Igaflys
Well-known member
- Joined
- May 8, 2022
- Messages
- 402
- Reaction score
- 517
- Server
- Europe_2
- Main Char
- Fire Glob
- Clan
- clanless
Okey so we all know how literally boring and power consuming lvl uping is currently. Enormous amount of exp needed for 45+ lvls with the same time - lower % of missions progress and longer time of doing one quest. In the end after you reach particular lvl (mostly its 33) you are just doing missions only for one quester - the ones that are usually the fastest ones (example: 34lvl quester, 38, 41, 44, 46, 49).
How can we improve it and make it maybe a little less boring and rewardable?
Lets just give the same rewards as Dinoville questers have - for example, each quest is rewarding with 5 - 8 gc (not 1-2 if you are lucky enough)
Also lets make same % of progress for every quester - the same as lvl 5 or lvl 10 questers have --> ok like you can complain guys but it will make quests last shorter amount of time --> they wont be that boring anymore.
Also it would be nice to see different rewards except gc after completing 100% missions for quester that doesnt unlock anything. Maybe exclusive piece of skin? 200 sc? Idk that just my idea...
How can we improve it and make it maybe a little less boring and rewardable?
Lets just give the same rewards as Dinoville questers have - for example, each quest is rewarding with 5 - 8 gc (not 1-2 if you are lucky enough)
Also lets make same % of progress for every quester - the same as lvl 5 or lvl 10 questers have --> ok like you can complain guys but it will make quests last shorter amount of time --> they wont be that boring anymore.
Also it would be nice to see different rewards except gc after completing 100% missions for quester that doesnt unlock anything. Maybe exclusive piece of skin? 200 sc? Idk that just my idea...