Agusdim
Well-known member
- Joined
- Apr 25, 2020
- Messages
- 581
- Reaction score
- 819
- Server
- America_1
- Main Char
- Agusdim
- Clan
- The Revolution
I can't help but publish this post.
I really liked the July 15 update, I feel like hand-to-hand combat now has a bit of a place again, though. There is still a problem.
As a melee player, I find a problem that persists, my rivals Coelo, Pachy, Centro. They paralyze me being melee. From my perspective / camera, I see that my opponent is totally glued to me, and even so, he magically jumps on me and paralyzes me.
Another issue, when I am in a constant moving combat at medium distance, my weapon skill bar is on, however when I press an ability, I find that that ability doesn't really run until I get even closer.
I think this may be due to the latency of the servers, I would like some developer to give me their opinion on this topic.
I really liked the July 15 update, I feel like hand-to-hand combat now has a bit of a place again, though. There is still a problem.
As a melee player, I find a problem that persists, my rivals Coelo, Pachy, Centro. They paralyze me being melee. From my perspective / camera, I see that my opponent is totally glued to me, and even so, he magically jumps on me and paralyzes me.
Another issue, when I am in a constant moving combat at medium distance, my weapon skill bar is on, however when I press an ability, I find that that ability doesn't really run until I get even closer.
I think this may be due to the latency of the servers, I would like some developer to give me their opinion on this topic.