LEVIATHAN GRANDZILLA
Member
- Joined
- Nov 18, 2024
- Messages
- 54
- Reaction score
- 38
- Server
- Europe_4
- Main Char
- LEVIATHAN GRANDZILLA
- Clan
- YOU KNOW WHO I AM
Hello, I Am Leviathan.
I want to give a modifying idea for range tech users..
My Brief (an example)
We click on player A,
regardless in PvP mode or not (red or white circle but this time theres a graphic line appears between the selected player and the player who clicked on him/her)
The game actually shows us the distance between me and the player and when we in PvP mode, the circle turns red and the line becomes red (this line is just a drawing example btw, doesnt have to be like this)
Why I say this?
Im a long range fighter so I always wonder the attack distance of my enemies and distance between me and them.. so I wanna see the attackable distance data on the game screen..
Also I try to calculate the maximum attack range of my gun every time im in ranged-fight..
I wish there was numbers calculating distance during fights.
(You all know 20 number is static btw, it keeps changing during movements)
When the line ends?
When the player goes to other map during fight, the line disconnects for a moment until we click on selected player again or the chaser enters the map with us
This is exclusively for range tech users.
I think Devs understand what I mean.. and can add more stuff on it to make the idea more better than this one. I just wanted to give a glimpse of my thought and tried my best to make my idea make sense.
Thanks for reading!
I want to give a modifying idea for range tech users..
My Brief (an example)
We click on player A,
regardless in PvP mode or not (red or white circle but this time theres a graphic line appears between the selected player and the player who clicked on him/her)
The game actually shows us the distance between me and the player and when we in PvP mode, the circle turns red and the line becomes red (this line is just a drawing example btw, doesnt have to be like this)
Why I say this?
Im a long range fighter so I always wonder the attack distance of my enemies and distance between me and them.. so I wanna see the attackable distance data on the game screen..
Also I try to calculate the maximum attack range of my gun every time im in ranged-fight..
I wish there was numbers calculating distance during fights.
(You all know 20 number is static btw, it keeps changing during movements)
When the line ends?
When the player goes to other map during fight, the line disconnects for a moment until we click on selected player again or the chaser enters the map with us
This is exclusively for range tech users.
I think Devs understand what I mean.. and can add more stuff on it to make the idea more better than this one. I just wanted to give a glimpse of my thought and tried my best to make my idea make sense.
Thanks for reading!
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