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Feedback for the End Game Update

ashwanth.madhannan

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May 20, 2016
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PIGROTY
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E v o l u t i o n -
Hello, I hope you guys take a look into this, I like the idea of you guys trying to make the game jump a step away from its P2W nature, but at the same time what really happens in the game after all these updates is, there is very less fun in the game, there are pros and cons to the End Game Update. Adding purchase options for boosters and creating boosters for all attributes? that was a nice feature added. But the very essence of fun in the game is its PvP. After these updates, the wars have become very less interesting and with the new draining and defending rates, it has only worsened the mechanism. There is no fight happening for gates, all are rushing to drain gates after splitting themselves into smaller clans and takeover gates in just few minutes leaving no time for a possible fight over a site. The phases are too restrictive in their nature, not allowing players to drain and have PvPs whenever they want, most of the phase time is just wasted after every site is taken over. We end up losing so much DD and time for very few medals that a site provides. One suggestion that I have is, LISTEN TO THE PLAYERS, don't change the game's basic mechanism and make it too restrictive, allow us to enjoy the game. You could even take opinions from players about a DS where there are no phases like before and gates produce a bit more fame but it has claim ores too. The thrill of the game is fading.
 
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