tractor53
New member
- Joined
- Aug 27, 2025
- Messages
- 2
- Reaction score
- 0
- Server
- Asia_1
- Main Char
- Blackbox
- Clan
- Clanless
Hey,
I’ve been thinking about something that doesn’t really make sense to me. Why is armor capped in this game when so many other stats like damage, vitality, stability, endurance, claws, rage, cold, recovery, perforation, range, strength, and so on are not?
It just feels inconsistent. If all those other attributes can scale freely depending on your imp/tech set with clothes, why should armor be the only one that’s limited? I get that balance matters, but capping just one defensive stat while letting offensive ones grow indefinitely seems kind of unfair it takes away from the whole point of building a high defense setup. Why should we be forced to rely only on a vitality set to stay tanky, while vulnerability from weapons and dinos (Centro and Gatling) just eats through it anyway?
In my opinion, armor shouldn’t be capped at all. It should scale just like the other stats do. If someone wants to fully commit to a defense focused build, they should be rewarded for that and be not held back by an arbitrary limit.
I’ve been thinking about something that doesn’t really make sense to me. Why is armor capped in this game when so many other stats like damage, vitality, stability, endurance, claws, rage, cold, recovery, perforation, range, strength, and so on are not?
It just feels inconsistent. If all those other attributes can scale freely depending on your imp/tech set with clothes, why should armor be the only one that’s limited? I get that balance matters, but capping just one defensive stat while letting offensive ones grow indefinitely seems kind of unfair it takes away from the whole point of building a high defense setup. Why should we be forced to rely only on a vitality set to stay tanky, while vulnerability from weapons and dinos (Centro and Gatling) just eats through it anyway?
In my opinion, armor shouldn’t be capped at all. It should scale just like the other stats do. If someone wants to fully commit to a defense focused build, they should be rewarded for that and be not held back by an arbitrary limit.