T U R B O
New member
- Joined
- Oct 21, 2024
- Messages
- 16
- Reaction score
- 14
- Server
- Europe_1
- Main Char
- T U R B O
- Clan
- Greek Aces
Players should be able to get rid of unwanted items such as clothes, skins, boosters etc. without having to go thru selling them for little to no dino dollars at the market.
However, things can “evade”(i’d count evading as a coding fraud in this game) sideways, making for example a new player sell his face bandana for millions of dino dollars, wich would result in a economy crysis, fact to which I came in prepared, because here’s a couple of fixes(for devs to consider(they will NOT)):
-> making a minimum level requirement for Auction House usage(20/25 would be valid options).
-> making an evaluation system, wich can potentially use a “based on last sale” criteria, so players won’t over/underspend their beloved dino dollars.
-> keeping track of Auction Deals, players being able to see last sales, and report them if looking fraudulent/suspicious.
However, things can “evade”(i’d count evading as a coding fraud in this game) sideways, making for example a new player sell his face bandana for millions of dino dollars, wich would result in a economy crysis, fact to which I came in prepared, because here’s a couple of fixes(for devs to consider(they will NOT)):
-> making a minimum level requirement for Auction House usage(20/25 would be valid options).
-> making an evaluation system, wich can potentially use a “based on last sale” criteria, so players won’t over/underspend their beloved dino dollars.
-> keeping track of Auction Deals, players being able to see last sales, and report them if looking fraudulent/suspicious.