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24ktGoldGoose

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Hey. Having just started playing certain statistics got my curious. How truly active is the game, particularly at the high end? Are people investing much and sticking around? I'm wondering because I since apparently it's not enough for me just to 'try' games. :sneaky: I try to stick with them for a bit.
 

Pulp Fiction

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Good questions which will not receive a (public) response. Maybe support will tell you.
 

Veivou

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there are many people playing this game so many, but they are all seperated into there own lanuages on the global chat and into lots of different servers
 

Pulp Fiction

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Veivou said:
there are many people playing this game so many, but they are all seperated into there own lanuages on the global chat and into lots of different servers
i meant to reply to this yesterday but didn't have enough time. maybe servers should be split up by join date. my other suggestion didn't go over so well, but maybe this one will :D who am i kidding? :LOL: anyway, since the devs aren't going to give out that information, they could force a range of players to play in the same servers by join date. America_1 could be either for the "oldest" registered players (who joined during beta, i guess) or the "youngest" registered players (who joined this year, this month, this week). we can see when a player entered Dinoville in our profiles, but there isn't a public registry/database to see active and inactive players.
 

arachyd

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That would never be done. Why would any friend of mine play this game if they got stuck into a server where I don't play and can never join the server I play in?
 

Pulp Fiction

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:confused: I should stay offline when I'm tired. That was a terrible suggestion!

SORRY FOR THIS LONG POST!

They should make player activity public... call it Game Stats (took this idea from another game):
** Players active in the last day
** Players active in the last hour
** Active Characters... I don't know how this would be calculated in Dino Storm since in the other game an active character is a char who hasn't idled out in five days. I guess if someone sits idle in Dinoville for over 24 hours, they'd be counted as an active character each hour until they're logged out, but who does that? So right now, (in the other game)...

So more than 50% of the active characters are idle, but that is a turn-based game, so you have to wait until you have enough action points to do things.

These stats update every hour, are public, and have been public since 2006... 8 years.

They should also publish organized Clan stats/rankings. It could be similar to this:


Have a column for active members (played in last five days) and inactive members (haven't played in last five days)... and make an inactive member's name italic or use strike out ( isn't enabled on this forum) to indicate inactivity.

Inactive clan members would be excluded in clan ratings.
 
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