H O A R A H
Active member
- Joined
- Apr 5, 2025
- Messages
- 96
- Reaction score
- 197
- Server
- America_1
- Main Char
- H O A R A H
- Clan
- MAJESTOSO
Greetings everyone, I'd like to start this thread by thanking you for the new game content and its rewards, especially for the endgame.
It's been years since I've seen the servers this active. The hunting mechanics perfectly fulfill their purpose, and the cybernetic accounting is fair. Teamwork on the America 1 server is excellent. Soon, more and more players and sheriffs will also be acquiring their synergy cores and cybernetic suits.
It's a difficult and laborious achievement, but the feeling of reward upon completing it is almost comparable to getting your first T-Rex... however, after getting my hands on the cybernetic suit, I realized that its beauty is priceless and proportional to the difficulty of obtaining it. But the main point here is: the attributes (yes, this has already been mentioned, and several good ideas have emerged since the update's release) don't add enough value to this set, since, besides being random, they are the same as the common clothes we use and forge, which, in my opinion (and I believe it's the opinion of hundreds of other players), is terrible, even frustrating. The appearance is good, in fact, it's very good, but the attributes in this way are a sin. I hope you understand and that, for the game's 14th anniversary, for all those who are still trying to get their outfits (and investing heavily in them), we can rethink how this set provides a real advantage in PvP/PvE, and the possibility for honorable players to choose the attributes once per set purchased.
My sincere thanks, whoever had the idea for this update was a genius!



It's been years since I've seen the servers this active. The hunting mechanics perfectly fulfill their purpose, and the cybernetic accounting is fair. Teamwork on the America 1 server is excellent. Soon, more and more players and sheriffs will also be acquiring their synergy cores and cybernetic suits.
It's a difficult and laborious achievement, but the feeling of reward upon completing it is almost comparable to getting your first T-Rex... however, after getting my hands on the cybernetic suit, I realized that its beauty is priceless and proportional to the difficulty of obtaining it. But the main point here is: the attributes (yes, this has already been mentioned, and several good ideas have emerged since the update's release) don't add enough value to this set, since, besides being random, they are the same as the common clothes we use and forge, which, in my opinion (and I believe it's the opinion of hundreds of other players), is terrible, even frustrating. The appearance is good, in fact, it's very good, but the attributes in this way are a sin. I hope you understand and that, for the game's 14th anniversary, for all those who are still trying to get their outfits (and investing heavily in them), we can rethink how this set provides a real advantage in PvP/PvE, and the possibility for honorable players to choose the attributes once per set purchased.
My sincere thanks, whoever had the idea for this update was a genius!


