Update* Sorry i was sleepyReally this uptade changed everything and made me start to think about leaving, you will lose players if you keep this uptade, already my friends stopped playing and everyday i hear someone stops playing. Please let us play ds as how it was before this uptade.
yeah tell em cousinJust keep going as it was before and you will get your money and we will have our fun...
or bye DS.
XDdD *best player of eu2* gets killed while 2v1 ing a lvl 51pvp isnt ok, pve isnt ok, is there a anything ok?, I DONT THİNK SO
-The Best Player in Eu2
And what is negative about this? Thanks to the increase in health, PvP last longer allowing us to apply combos, use more strategy. It also gives roles to the different dinos.dino's health is so much
Don't you think the game needs a change? After so many years the same, to others where only very few things were useful to us and the pvp depended a lot on chance, did you really like that?Really this uptade changed everything and made me start to think about leaving, you will lose players if you keep this uptade, already my friends stopped playing and everyday i hear someone stops playing. Please let us play ds as how it was before this uptade.
literally go in a random thread and you will see some points, granted not all are valid, but they do give the general idea of what everyone dislikesthe 42 people who did not like me, if it is not about the same person who created 42 accounts to screw up the lives of others, what is exactly what they did not like about the balance sheet? can they give specific points?
so now pvp depends strictly on applying debuffs and having a dinosaur with a lot of dino damage, isn't it kind of the same but worse?Don't you think the game needs a change? After so many years the same, to others where only very few things were useful to us and the pvp depended a lot on chance, did you really like that?
You're right, this needs a fix. Let's just have patience to see what the devs applyThe PvE sucks soo bad, lower dmg against mobs, which makes hunting and drops a lot harder to get. I can't imagine a lower lvl player hunting 3 lvls above them. This needs to be fixed
I already went to many other threads, but very few people, not to mention, no one answers my question, no one knows what is wrong with the update, they only complain about not giving it a try. Tell me what you don't like about the update?literally go in a random thread and you will see some points, granted not all are valid, but they do give the general idea of what everyone dislikes
War will be boring this way since its taking too long within fights to drain 1 build. Meaning key would be just having many ppl draining different towers. At that rate it’s pointless to have a war and also a disadvantage for enemies who seek to drain something. And whoever currently has towers would be at an advantage. And having long pvps is quite boring, some of us prefer kill fast and leave. And apart from that regen of hp is slow so once that person kits, you’re doomed. And if you kit again there goes the long pvp for one build.And what is negative about this? Thanks to the increase in health, PvP last longer allowing us to apply combos, use more strategy. It also gives roles to the different dinos.
so now pvp depends strictly on applying debuffs and having a dinosaur with a lot of dino damage, isn't it kind of the same but worse?
War will be boring this way, meaning taking too long within fights to drain 1 build. Meaning key would be just having many ppl draining different towers. At that rate it’s pointless to have a war and also a disadvantage for enemies who seek to drain something. And whoever currently has towers would be at an advantage. And having long pvps is quite boring, some of us prefer kill fast and leave. And apart from that regen of hp is slow so once that person kits, you’re doomed. And if you kif again there goes the long pvp.
I doubt anybody would focus a turtle with 1m hp, but whatever. I see your point, however long range fights are nullified by simply pressing "E".
Now the pvp depends on strategy and skill, it is not more opportunism. If you want to beat a player who uses carnivore with great force, then play at a distance, fighting melee against an opponent does not make much sense, if you want to defeat a player who plays at long distances and deals his damage by weapon, then hinder him attacking him hand to hand. In addition to this, the roles of dinosaurs give us a rich variety of opportunities for wars where now we can apply strategies. You have tell us tanks, you have tell us that they are support, you have tell us that they are assassins, the weapons do not remain behind, with the update I can now play with my favorite dinosaur and weapon (carnotaurus and burning colt) and I can help my clan by being the one in charge to cause the damage, while others who like to play with brachy, anky or parasaurus do the tank function, they go to the front to receive all the focus, also the pachys and coelos who can easily make sure that no one escapes. The gameplay of the game was greatly nurtured with this update.