Please do read what I just wrote , the update is for attackers on wordsbut reality helps the defenders.
1. 1 minute travel sickness , there are 50-60 players online each attack phase and they tp to gate and kill the attackers and we were waiting for the sickness to get over and that's benefit for defenders.
2. Fixed attacking hours is worst update as I can say because it forces the attackers n defenders to fight at fixed timings than planned time, basically saying 20 attackers at most vs 100 defenders fight + take gate if u want and how is that possible?
3. Now defenders can just login at attack phase which is 5 times a day that too split the guard timing rathar than whole day is beneficial for defenders.
Game doesn't say get alliance it's the ideology of the clans forcing them to make alliance else leave the game.
@Highway really is this update for attackers or for defenders?
To be Frank game before update was better than the update we have now as we had freedom to decide when maximum PPL can come online and attack now we don't .
Just remove the attack phase and say attack anytime but once taken over by attackers can hold it for next 2 hours.