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Update 976 (Second initial Public Test Changelog 2021-02-19)

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Alewx

Splitscreen Studios
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Update 976 Changelog:

Status Effect Display/Skillbar Related Planned Changes

WORK IN PROGRESS - NOT INCLUDED IN THIS PUBLIC TEST
  • The status effects display is getting revised with the goal to provide improved readability.
  • The default attack button in the center of the skill bar is getting revised for including additional information on one's attacking capabilities and status in relation to the target.
Rebalancing Changes Overview

Dinosaur Skills Rebalancing
DinosaurSkillSkill
range
Skill damageSkill
effect
Effect
duration
Extra Power added cooldown
AnkylosaurusGround Punchclose366%Stun8 sec+18 sec
AnkylosaurusTail Smashclose366%Rage up10 sec+22 sec
BrachiosaurusChest Attackclose325%Absorb8 sec+38 sec
BrachiosaurusGround Stompclose325%Confuse8 sec+32 sec
CentrosaurusDash Attackclose to medium300%Vulnerable8 sec+23 sec
CentrosaurusShield Attackclose300%Reflect8 sec+39 sec
ParasaurolophusKick Attackclose275%Dodge12 sec+22 sec
ParasaurolophusTailwhip Attackclose275%Rage down14 sec+19 sec
PachycephalosaurusDodge Attackclose450%Paralyze16 sec+12 sec
PachycephalosaurusFlying Headbuttclose to medium450%Easy target12 sec+8 sec
CoelophysisJump Attackclose to medium400%Damage up12 sec+23 sec
CoelophysisRapid Strikesclose400%Speed up/down11 sec+12 sec
CarnotaurusCarnage Attackclose425%Leech10 sec+16 sec
CarnotaurusFlesh Attackclose425%Critical chance up13 sec+23 sec
TyrannosaurusBattle Cryclose450%Fear & Hit chance down15 sec+16 sec
TyrannosaurusBrutal Biteclose450%Bleed10 sec+11 sec


Weapon Skills Rebalancing
WeaponSkillSkill rangeSkill damageSkill
effect
Effect durationExtra Power added cooldown
HammerRocket Launchermedium400%Hit chance up10 sec+12 sec
HammerWeak Spot Fireclose to medium400%Damage down10 sec+15 sec
Burning ColtFire Burstclose380%Armor penetration11 sec+8 sec
Burning ColtFire Detonatorclose to medium380%Burn10 sec+8 sec
PeacemakerPrey Markermedium to far360%Paralyze10 sec+8 sec
PeacemakerCanyon Rayfar360%Range up10 sec+5 sec
GatlingCurtain Firemedium390%Vulnerable10 sec+18 sec
GatlingPinpointclose to medium390%Confuse9 sec+19 sec
Yager RifleBurst Firemedium to far370%Damage up (Weapon)7 sec+15 sec
Yager RifleSneak Shotmedium370%Slowdown10 sec+11 sec
ShowstopperBean Bagsclose350%Stun8 sec+21 sec
ShowstopperPower Shotclose to medium350%Increased damage (no status effect)+20 sec

Attribute-Related Changes
IMPROVEMENTS & FIXES
  • The range attribute was adjusted to keep all weapons in distinct categories.
  • The strength attribute now provides increased Dino damage.
  • The power attribute now provides increased Weapon damage.
  • Strength, vitality and endurance attributes were fine-tuned for each dinosaur.
  • Improved info text for the stability attribute in the ranger profile's attribute overview.
  • Improved info text for the cold resistance attribute in the ranger profile's attribute overview.
General Combat-Related Changes
IMPROVEMENTS & FIXES
  • Bandits' AI is now capable of more dynamic movement in fights.
  • The healing skill's instant health gain has been reduced from 15% to 12,5%.
  • The Extra Power added cooldown for the healing skill has been increased to 22 seconds.
    • The skill's info text now contains this information, just like the other skills' tooltips do.
  • Fixed that the easy target status effect would always be triggered even when the corresponding attack did not hit due to dodge/miss.
  • Fixed that the Battle Cry's hit chance down status effect would always be triggered even when the corresponding attack did not hit due to dodge/miss.
Weapon Technology Functionality Changes
IMPROVEMENTS & FIXES
  • Focus Tech will now affect both dinosaur and weapon attacks.
  • Precision Tech will now affect both dinosaur and weapon attacks.
Assorted Changes
NEW FEATURES
  • The skill cooldown visualization in the main skillbar was changed so that the end of cooldown can be estimated better now.
 
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