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Game Update October 19, 2021

Narokath

Splitscreen Studios
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Game Update October 19, 2021

Between 8:30 AM and 10:30 AM UTC+2, the game servers will restart for a game update to be deployed.

Event Preparations
Combat-Related Fixes
  • Fixed a few bugs that could lead to aggressive mobs not attacking players at all.
  • Improved the internal implementation of the recent AI fixes to make it more stable.
  • Adjusted overall idling and queuing behavior for both common and aggressive mobs.
Item-Related Fixes
  • Implemented a number of internal inventory-related improvements for better overall stability.
  • Fixed an issue that allowed players to stack more quest items than allowed by the quest (e.g. 5/4).
Site-Related Fixes
  • Slightly reworked the mechanics for supplying sites in order to prevent players from being able to fully charge the site in a very short time using "auto clickers".
    • After using a Supply Charge, that player will enter a 2-second cooldown before they can use their next supply charge.
    • The cooldown only affects the player who used the Supply Charge; this enables other players to interrupt the first player's charging process.
    • During the 2-second cooldown, the Supply button is being disabled, and it becomes available again after the cooldown has passed.
  • Fixed a rare issue where Supply button clicks that were issued a little too soon were dismissed by the game.
Other Fixes
  • Fixed a timing issue with Coldclaw Valley quest "Top Priority: Survival" that could make it hard to pick up items required in the quest.
 
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Narokath

Splitscreen Studios
Joined
May 30, 2013
Messages
699
Reaction score
1,536
We forgot to include the following change in yesterday's list of updates:

Craftable Customization Item Changes
  • Some customization item types could be used as an ingredient in the Triforge, but never be created from it. To avoid misunderstandings at this point, we have made the following customization items non-craftable:
    • All Headscarf pieces
    • All "Skeleton" clothing where the skeleton part is colored on a black background
    • Some "Skeleton" dinosaur skin art pieces where the skeleton part is white on a colored background:
      • White & Blue
      • White & Green
      • White & Red
    • All "Viking", "Poison", "Giraffe" and "Camouflage" dinosaur skin art
    • "Tribal", "Tiger", "Lengthwise striped", "Ring dots", "Broad-ridge stripe", "Head", "Eye-ringed", "Aborigine" dinosaur skin art with the following color combinations:
      • Azure & Turquoise
      • Blue & Azure
      • Green & Olive
      • Olive & Yellow
    • Additional "Tribal" dinosaur skin art pieces
      • Black & Blue
      • Orange & White
    • Additional "Tiger" dinosaur skin art pieces
      • Azure & Black
      • Blue & Black
      • Green & Black
      • Pink & Black
      • Red & Black
      • Turquoise & Black
      • Purple & Black
      • White & Black
      • Yellow & Black
    • Additional "Ring dots" dinosaur skin art pieces
      • Black & Red
      • Green & Pink
    • One additional piece of "Eye-ringed" dinosaur skin art
      • Black & White
    • One additional piece of "Aborigine" dinosaur skin art
      • White & Black
    • One piece of "Lava" dinosaur skin art
      • Purple & Black
    • One piece of "Muscle" dinosaur skin art
      • Purple & Black
    • Some pieces of "Body" dinosaur skin art
      • Grey
      • Light grey
    • Please note that there are more color combinations for the "Tribal", "Tiger", "Lengthwise striped", "Ring dots", "Broad-ridge stripe", "Head", "Eye-ringed", "Lava" and "Muscle" dinosaur skin art types that are non-craftable, but only the above were changed in this update.
 
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